This is a game made in Unity 3D for the event Games4Health. It’s purpose is to get people to focus on diabetes and its challenges while not loosing the playability.
A further developed version of this will be presented at Games4Health Europe 5th and 6th of November.
After the prototype was finished, I implemented a new way of controlling the game. It is now using the accelerometer of an Adroid device, so you will actually have to run to move the character as well physically jump to get between the platforms.